Learning from the biomimics
We recently conducted our first in series of biomimicry design charettes to begin to think about the process of innovating some of our products using designs inspired by nature.
Dayna Baumeister, PhD from the The Biomimicry Guild led the charette. It was fascinating - brain stimulating and a day of great discovery...good times for all...here is a blurb on the process and a v-log of the charette.
Biomimicry (from bios, meaning life, and mimesis, meaning to imitate) is a new science that studies nature's best ideas and then imitates these designs and processes to solve human problems. Studying a leaf to invent a better solar cell is an example. I think of it as "innovation inspired by nature."
The core idea is that nature, imaginative by necessity, has already solved many of the problems we are grappling with. Animals, plants, and microbes are the consummate engineers.
Biomimics are looking to nature for specific advice: How will we grow our food? How will we harness energy? How will we make our materials? How will we keep ourselves healthy? How will we store what we learn? How will we conduct business without drawing down nature's capital?